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Old Aug 30, 2006, 09:35 PM // 21:35   #1
Frost Gate Guardian
 
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Join Date: Nov 2005
Location: Somewhere in deep space....
Guild: So Easy A Caveman Can Do It [pve]
Profession: R/E
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Default [6 man] Conditions Build

I made this build on the assumption that most teams that will be online this weekend for the event will most likely not be carrying a lot of condition removal (whatever they do have will most likely only be on monks/necro healers). After viewing all of it in gwshack i see its kinda "meh" but i think it has some potential. I'm a little worried about the backline and still not sure what i will actually run come this friday (we'll just have to wait and see what works). I'm also a little worried of the necro's energy, there really isnt any spirits to spam so if any of you have ideas for that....
http://gwshack.us/9084c

Last edited by Aerials; Aug 30, 2006 at 09:37 PM // 21:37..
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Old Aug 30, 2006, 11:23 PM // 23:23   #2
Krytan Explorer
 
Join Date: Apr 2006
Location: Australia
Guild: [MMAD]
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A few ideas to help you out:

* You have no runes on the attributes, so the build isn't complete.

* Necro: Loose Deathly swarm, add-in Glyph Of Lesser Energy. It'll help you get off Profane and Ward Foes.

* Make the Warrior W/N - put virulence on him.

* Run two boons or a standard WoH/BL and a Boon.

* I prefer Resolve on offensive trappers if there is space, which there is, drop whirling, add resolve. No doubt someone will disagree with me there.
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Old Aug 31, 2006, 03:33 AM // 03:33   #3
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Join Date: Oct 2005
Guild: Vandal Hearts [VH]
Profession: W/
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Oath shot + whirling>resolve. This build actually looks good on paper. Though 1 thing why add in virulence when the 2 degen conditions it puts in are already in the build? Also maybe swap out the oath trapper for a melandrus arrow ranger maybe up to you. It adds another condition and adds more killing power.
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